Showing posts with label Mapping Sessions. Show all posts
Showing posts with label Mapping Sessions. Show all posts

Monday, 14 September 2009

Work Game



Work game deals with work conditions in the field of contemporary art, and the ambivalent position of artists as entrepreneurs of their own life. A set of questions is used to develop an associative field of connections and contradictions in response to desires, self-technologies, and (precarious) work settings. Tokens and visual structures help to transpose isolated thoughts into multilayered temporary maps. Results enter the game’s account as well as a “work game diary”. Basic idea of the game is to generate an intuitive, intimate knowledge about dynamics and desires in the work process; to visualize structures of thought that cannot be expressed in a linear way, but nevertheless play an important role for our way of dealing with the work conditions we set up or respond to.

Monday, 28 January 2008

Live Mapping


In the performative situation of "structure multifonction", organised by the collective LISA for Klapstuk in Leuven 2005, I asked audience members I had a conversation with during the performance to point out lines of connections and networks they see in the space. As result, a temporary map showed how much performers and public shared a common social and discursive space.

Mapping Session on "Nomadic Structures"



Brainstorming about "Nomadic Structures", the main theme of a residency programme at Bains::Connective, Brussels 2007

Mapping Session "Prinz of Homburg"


Techniques of mind mapping served as common tool for research and debate about central topics of a play that should be staged in a Romanian theatre: power, communication, hierarchies and networks. Together with Romanian theatre actors we explored the dimensions of text and work conditions surrounding the project.

Qualities of Mapping